Haven is a creative space where ideas, passion, and fearless optimism thrive.

Technical Artist

 /  Careers

Technical Artist

Art & Animation

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We are looking for an experienced Technical Artist to join the Haven Entertainment Studios project team. As a Technical Artist you will bridge the gap between artists and engineers, acting both as an interpreter and a problem-solver. You will work collaboratively within a multi-disciplinary group by representing the art team and by solving technical challenges to help the ease of integration of art content into the game whilst achieving exceptional visual quality.

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Reporting

The Technical Artist will report to the Content Program Manager.

Responsibilities and Duties

  • Support the artistic vision in graphic developments & high visual benchmarks while respecting the technical constraints
  • Establish clear & optimized pipelines and workflows and monitor the game performance
  • Prepare and maintain coherent documentation for tools & procedures
  • Work closely with art and technical teams to set high standards, develop workflows and processes 
  • Proactively identify obstacles and resolve challenges to mitigate the impact on the game
  • Support the art team with day-to-day technical questions 
  • Create tools that will support and improve the productivity of the art team 
  • Keep up to date with the latest technologies and identify trends and best practices that will positively impact the game. 

 

Experience and Skills Required

  • 3+ years of relevant experience
  • Shipped at least one AAA console game
  • Very good knowledge and experience working with Houdini
  • Experienced in writing tools with C++, Python
  • Good working knowledge of 3D/2D packages  
  • Good communication with both technical and non-technical team members
  • Strong organizational skills.
  • Self-motivated with a strong collaborative and teamwork oriented mindset.
  • Thrive on achieving superior results
  • Experience of creating custom shaders
  • Deep knowledge of art pipelines and able to create tools and scripts to maintain these
  • Good at debugging and fixing tools

 

Preferred Qualifications

  • PS4/PS5 experience 
  • Familiarity with Sony’s PlayStation tools
  • Unreal Engine experience
  • Understanding of modern graphics APIs and paradigms (Vulcan, DX12)
  • Knowledge of rigging and animation

Careers at Haven

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