Haven is a creative space where ideas, passion, and fearless optimism thrive.

Game Designer (AI)

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Game Designer (AI)

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

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Responsibilities

  • Work closely with the Game director to shape the game design direction and break down direction into a clear set of features, deliverables and tasks
  • Develop the vision for AI game systems and create emergent experiences between the AI and the player
  • Design, implement, and tune AI systems and behaviours through all stages of production to create great player experiences
  • Work in a cross-functional team and act as a regular liaison within that team as well as with management and other creative and technical co-leads to ensure the cohesiveness of the work
  • Communicate design through multiple means to effectively ensure that gameplay intentions and work to be done are understood by all team members

 

 

Minimum Qualifications

  • Extensive game design experience with at least one shipped title in that field
  • Strong understanding of game design principles with a focus on AI behaviours and emergent systems
  • Understanding and experience in effectively incorporating user data and metrics into design
  • Excellent ability to organize and structure his/her own work and communicate effectively with a diverse audience

 

 

Preferred Qualifications

  • Experience designing and working on AI systems on at least one title
  • Experience designing and working on a live service game with an understanding of design best practices for games as a service
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in a different correlated field such as Level design, Industrial Design, Scripting

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