Haven is a creative space where ideas, passion, and fearless optimism thrive.

Audio Designer

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Audio Designer

We are looking for an experienced Audio Designer to join our Haven game development team. The Audio Designer is responsible for establishing and implementing best in class interactive sound design that supports and enriches the game creative and audio vision. You will influence the project strategy for sound design and collaborate within a cross-disciplinary team to elevate the game's sonic experience.

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Reporting

The Audio Designer will report to one of Haven’s producers.


Responsibilities and Duties

  • Collaborate with our audio director to define and develop the audio aesthetic of the game.
  • Collaborate with our audio director to establish and implement the musical direction of the game
  • Proactively identify audio challenges and create innovative solutions to achieve the highest quality sound.
  • Implement and mix all sound assets types in Wwise and Unreal 5.
  • Keep up to date with cutting-edge sound design techniques and promote its use when beneficial to the game.
  • Identify and collaborate with several outsourcers for sound design, voice and music.
    Identify in collaboration with the technical audio director and audio programmers the tools and technologies needed to realize the audio direction.
  • Advocate quality audio to the whole team.

 

Experience and Skills Required

  • Experience as Audio Designer on a AAA title.
  • Advanced knowledge in sound design, mixing and music design.
  • Advanced knowledge of audio game technologies and tools.
  • Proficient with major DAWs and expert in at least one.
  • Proficient with 3d audio techniques such as object based mixing, ambisonics and HRTF.
  • Knowledge in field recording and sound synthesis techniques.
  • Knowledge of current games to benchmark audio.
  • Ability to and communicate effectively with all members of the development team.
  • Excellent ability to organize and prioritize your own work
  • Excellent analytical and problem-solving skills.

 

Preferred Qualifications

  • Knowledge and experience in Unreal 4 or 5.
  • Experience in building and maintaining audio systems in a GAAS environment.
  • Deep understanding of audio pipelines and performance constraints.
  • Musical training.

Careers at Haven

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